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The RuneScoop Laboratory - RuneScape Gameplay Testing and Myth Busting
RuneScape has been around for long
enough that most of the details of how it works are well known, due
both to information provided by Jagex and that discovered by players.
Yet some of the games secrets persist; not only are there still
some aspects of gameplay that arent well understood, there are
also many myths that get passed from player to player, sometimes going
around and around for years.
The purpose of the RuneScoop Laboratory
is to conduct specific tests and analyses to uncover some of the secrets
of the game, answer questions that players have about equipment and
gameplay style, and attempt to separate fact and fiction. In each report
I tackle a particular concept, equipment alternative or pervasive myth,
conduct tests under controlled conditions, and then share with you the
results.
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Here is a summary of each of the
reports I have written so far:
Report #1 - Strongly Overrated
(January 27, 2010): A lot of RuneScape players seem to be obssessed
with strength bonuses. They pay through the nose for gear that provides
one or two extra strength points, and whine like babies whenever any
gear is modified in such a way that reduces its strength bonus. But
how much of a difference do a few strength points really make? You might
be surprised.
Report #2 - Sara and Zammy Have a Water Fight
(February 12, 2010): Waterfiends have become important monsters
for players training the Summoning skill, and they require a crushing
weapon for effective combat. The Saradomin sword and Zamorakian spear
are two popular alternatives, but which one is better?
Report #3 - R is for Random
(February 12, 2010): The results I obtained comparing a +4 strength
item to a +4 slash attack item suggested that a +6 crush helmet should
be much better than one offering +3 strength, against monsters with
a crush weakness. But that didnt happen
Report #4 - Does it Actually Have a Use? (March
3, 2010): Last month, Jagex finally revealed how the ring of wealth
functions. Many players were happy that they did this, but displeased
to learn that the ring had no impact on the probability of getting the
rare items they most wanted. The ring only increases the chance of getting
a special item from the rare drop table, which rarely comes into play
with most monsters, so it was quickly written off as being useless.
But could it be possible that theres at least one place where
the ring is not only not useless, but a no-brainer for the ring slot?
Report #5 - Penance Versus Apes (March 19,
2010): For those of us who hate training Agility, the prospect of
being able to earn double Agility XP on courses as a reward for Barbarian
Assault seemed very attractive. But is it worth doing? I kill a couple
of queens and then take on the Ape Atoll course to find out.
Report #6 - The Fascinating Truth About Kill
Count at The Barrows (March 19, 2010): Everyone loves The Barrowsfew
other places let you earn great loot, gain XP and make money at the
same time. But despite this activity having been around for over four
years now, some of its mysteries remain. One of these is kill count:
just how many of those annoying little critters in the tunnels should
you kill before going for the chest? I conduct a detailed test and analysis
to try to put the matter to rest once and for alland the answer
may change how you do The Barrows forever.
Report #7 - Budget Crossbow Showdown (March
25, 2010): Broad-tipped bolts have become a popular choice for rangers
on a budget, because they hit hard and dont cost a lot. But they
cost more than they used to, and I started to wonder just how good they
are, and how they compare to some other inexpensive options.
Report #8 - Veracs Versus Zamorakian Spear,
and the Value of Large Sample Size (April 6, 2010): After I published
my extensive guide to mithril dragons, someone on the RuneScoop forums
suggested that I test the Zamorakian spear to see how it compares to
full Veracs (my preferred method). This was a pretty simple lab test
then: Veracs flail versus the Zamorakian spear, straight up. But
as I did the test, I got a nice reminder of how important it is to do
a lot of testing before jumping to conclusions...
Report #9 - Assessing the Dragon Pickaxe (April
6, 2010): Its the most powerful tool for Mining in the game,
but its very expensive. Just how much better is it than a rune
pickaxe? Is it worth the high cost? I spend a few hours smashing rocks
to try to find out.
Report #10 - Still Strongly
Overrated (April 6, 2010): In my very first RuneScape lab report,
I compared the berserker ring and warrior ring to try to see how important
strength bonuses were, especially compared to accuracy bonuses. After
the change to life points, many people wondered if the results I got
the first time still applied, so I redid (and expanded) the test.
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