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How Other Skills are Used Within Dungeoneering There has been a non-stop debate since Dungeoneering was released about whether this is a real skill, or just a large minigame dressed up to look like one. Im not really interested in getting into that discussion here, but I will say that one reason why some make the latter case is that this skill is highly dependent on others. While its true that some other skills interact, none of them come anywhere close to the reliance that Dungeoneering has on other RuneScape non-combat skills. You can certainly train Hunter better now with high Agility, for example, but you dont really need it; in contrast, Dungeoneering requires the use of pretty much all of your other skills. This makes sense, of course. The idea behind raiding is that you use your capabilities to kill monsters, gather resources and make items needed to defeat a boss. This naturally means making use of other skills, ranging from combat to resource gather to producing items. Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. Jagex did a very poor job of integrating Dungeoneering into other skills in the rest of RuneScape, but a superb job of integrating those skills into Dungeoneering itself. There are four ways that other skills are used within the floors of Daemonheim: monster killing, resource gathering/production, passing doors, and solving puzzles. We already looked at combat within Daemonheim in general terms on the prior page. Its worth pointing out that the three combat-related skills also come into play:
You will use your skills extensively in the process of staying alive in the dungeon and getting yourself ready for the boss. I describe all of these in detail in the skill descriptions and tables later in the guide, but heres a brief summary of how youll use various skills to get resources:
As you can see, many of these are quite similar to how the skills work outside Daemonheim, but there are also important difference. In particular, Fletching is a much more important skill in Dungeoneering than it is in the rest of RuneScape! I should add here that while Magic is not strictly used for gathering resources, it is also important. Not only is it used for combat, it also has important support features, such as alching items for gold or using the handy Gatestone Teleport spell to move around the dungeon quickly. Be sure to also check out the summaries of skill resources and stations. Dungeon rooms are sometimes blocked by special doors with obstacles that must be cleared using a particular skill. For example, a door may have a pile of rocks in front of it that need to be mined away, or debris to be burned down, or even a weird lock that requires your Herblore abilities! If youre familiar with the various ways you get from the outer ring to the inner ring of the Abyss, this is pretty much the same thing. Several of the puzzle rooms in Dungeoneering require particular skills to complete. These include Agility for getting through a special room blocked with obstacles, Construction to shore up collapsing frames, or a variety of skills to help out a Fremennik in need.
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