| ||||||||||||||||||
| ||||||||||||||||||
Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. |
Killing the Boss Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. If your team has invested the time and care into adequately preparing itself, the actual process of fighting the boss can be almost anticlimactic. You pretty much get yourself set, go in, fight the boss using the supplies and strategies you already have prepared, and thats that. Of course, thats not always that... things never go entirely as expected. :) Under normal circumstances, you should always wait until the entire team is ready for battle before you go into the boss room. Usually there will be one or two stragglers, or people who didnt have gatestones set near a distant boss and have to walk. So wait an extra minuteit wont kill you, honest. On the other hand, sometimes the team will agree for whatever reason to start the boss before everyone is ready. There are no actual requirements that everyone on the team be in the boss room at the start; it just means you have fewer weapons on your side. Still, if one player is tied up with something, or worse yet gone AFK, you may need to do it. The first player to enter the room is likely to be the initial target of the boss, so this should be whoever is highest level and/or best equipped and prepared. However, most bosses will shift attention from one player to another, so dont count one tough player being able to tank the whole fight. As mentioned in the preparation section, the Create Gatestone / Gatestone Teleport combination is extremely useful for letting players exit the fight under most circumstances. Be sure to remember to drop one outside the boss room. This also serves a second function: allowing you to get back to the boss quickly if you are killed before you can teleport out. Be sure not to use the gatestone unless you really need it. Youre in a team and everyone is relying on you to participate and contribute. If you duck out of the fight for a bad reason, youre putting your team needlessly at risk, and you will not make many friends. If you see teammates in trouble, help them out. Remember that you can use food on players to heal them if they are low; you can also just drop food on the floor if you have extras and others are running low. Dont assume that if someone has run out of food that its because they didnt bring enough: bosses can be very fickle about whom they decide to attack. Ive been in duo boss rooms where my teammate was forced to tank probably 75% of the damage. And hey, even if the other guy didnt bring enough food, help out anyway, both because its a nice thing to do, and because its in your interest anyway. Even when you think youre fully prepared, there are sometimes cases when you just get a really tough incarnation of a boss that demands more than the team has brought with them. While bravery is a noble attribute, sometimes discretion is the better part of valor. If the fight looks hopeless, get out and get more supplies. Theres no point staying in there until everyone diesyoull then just lose XP and still have to get more supplies. I remember one time I was in a 5:5 large and we encountered a particularly nasty level 508 version of HarLakk the Riftsplitter. Between his 14,000+ life points and all of his direct damage area effect spells, poisoning and stat draining, we simply had more than we could handle. We got him down to about 2/3 dead and everyone started saying they were running out of food. So we made the mutual decision to teleport out, fix our stats, gather more food and come back. Fortunately, bosses do not heal back up quickly if you leave in the middle of a fight... with one exception. The gluttonous behemoth will heal back up to full if you get it down more than 50% and then leave the room; thats its main special ability. Good thing the behemoth is an easy boss, then. It sucks to die when fighting the boss, especially if it is due to lag or some other problem beyond your control. It sucks even more when youve just spent over an hour cleaning out a 5:5 large floor and now realize youre going to take a 15% XP hit. But you cant do anything about iteveryone dies fighting the boss from time to time. Just suck it up and get back in there ASAP to rejoin the fight. If the boss still has a lot of health and you are low on food, try to grab some from the starting room or rooms near the boss. If the boss is low on health, you might be able to finish it off by running back in with only a small amount of foodjust watch out that you dont die again! If theres any silver lining to being killed by the boss, your stats all get reset to normal levels. If youve been fighting a nasty like Shadow-forger Ihlakhizan and got caught in his light blast, your combat stats will be all restored. You also get a full prayer restore in the bargain, which is nice. If you are doing a rush floor where the objective is just to get it done without paying attention to XP, then dying is really little more than a minor inconvenience. Run back in there with your fresh full prayer points and start hacking! :)
Home - Table Of Contents - Contact Us RuneScoop.com (http://www.RuneScoop.com) - Premium RuneScape Info for Expert Players Last Site Update: May 20, 2012 © Copyright 2007-2010 Charles M. Kozierok. All Rights Reserved. All information is provided for use at your own risk. Not responsible for any loss resulting from the use of this site. WARNING: All content on RuneScoop is protected by relevant copyright laws in the United States and other countries, and may not be reproduced in any form without expressed written permission. Violators will be prosecuted to the maximum extent permissible by law. | |||||||||||||||||