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Dont you hate when you run
into a skill door that you cant open because you dont have
a high enough level in the relevant non-combat skill, or a puzzle you
cant solve for the same reason? You may be able to use a weak,
regular or strong boost potion to get your level high enough to get
through it. However, the boost potion formulas are a bit confusing,
so I made this table to help you figure out which, if any, potion strength
is required.
Table 165
shows the level you will get using a weak boost potion (+2% + 3 levels),
normal boost potion (+4% + 4 levels) or strong boost potion (+6% +
6 levels). These formulas are the same for artisans, gatherers,
naturalists and survivalists potions, which pretty much
covers all the skill boosting youll normally need.
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To use the table, just look up your
skill level, then look at the weak, regular and strong boost columns.
You can use any of the matching boost potions that yield numbers above
the level you need. For example, if you run into a nasty level 101 Runecrafting
door and your RC level is 94, you can use a regular or strong boost
potion. If your RC level is 98, you can use any of the three potions,
but if its only 91 (only, haha) then you must use a strong potion.
Do not use this table for combat
boost potions or Prayer / Summoning point restoration potions; they
use different formulas.