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Sequential Ghosts Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. This challenge is kinda like a spectral combat game of monkey in the middle. :) Several identical ghosts wander the room, and you can occasionally see a whitish spirit or vapor move from one to another. The goal is to kill all of the ghosts, but only the one currently possessing the spirit can be attacked. This room can usually be immediately identified when playing solo, because it is a large empty square with five monsters in itnormally three monsters are the limit. In larger groups, the number of ghosts increases. They are all the same level, and they wander around aimlessly. The room is otherwise mostly empty, though it can contain fishing spots and trees. The level of the ghosts varies, but is tied at least loosely to the levels of players and the floors difficulty setting. The idea here is to kill the ghosts, but theres a catch: only one is vulnerable to attack at any given time. If you watch carefully, every few seconds youll see what looks like a white wisp of vapora spirit of some sortjump from one ghost to another. The one that currently holds this spirit is the only one that can be attacked. The ghosts begin as unaggressive monsters, but will retaliate if attacked. This means that if you attack a ghost not holding the spirit, it will take a lot of free shots at you without you being able to respond.
First, for general advice on fighting the ghosts, see their monster page. This is a pretty simple challenge. When you enter the room, watch carefully for a spirit jump to occur. When you see one, attack the ghost it jumps to. Once the ghost you are attacking is dead, the spirit or vapor will move to a different ghost; watch for this, and then attack that one. Repeat until all the ghosts are gone. If you accidentally attack a ghost without the spirit, it will follow you around taking pot shots at you. If the ghosts are low level, just ignore this and wait until the spirit jumps into it to finish it off. If the ghosts are high level, it may be worth waiting after you kill the ghost you are on until the spirit jumps into the one attacking you. This puzzle appears to be the same for teams. Not all players are needed, but the more there are, the faster it goes.
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